1. Dark Valefor (ヘレティック・ヴァルファーレ)



WEAPON DROP:
- Break Damage Limit ( 28.5% )
- First Strike ( 14.3% )
- Fire-strike, Lightning-strike, Water-strike, Ice-strike

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Auto-Regen ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 X-Potion (75%)
x1 Elixir (25%)

- ABILITIES -

 - Attack:
 Target: 1
 Power: 20
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 90
 Shatter:   10%
 Critical: YES
 Break Damage Limit: NO

 * 50%
Attack
 - Sonic Wings:
 Target: 1
 Power: 8
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: NO
 Delay Buster: (100%)

 * 25%
Sonic Wings
 - Energy Ray:
 Target: ALL
 Power: 26
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: NO

 * 25%
Energy Ray
 - Energy Blast (Overdrive):
 Target: ALL
 Power: 4
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 * Damage: 47136 - 53225
Energy Blast
 


Location: Besaid

Gil: 0

AP: 10000 (15000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
 
  800 000
999
148
120
186
220
105
10
90
48

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


2. Dark Ifrit (ヘレティック・イフリート)



WEAPON DROP:
- Break Damage Limit ( 28.5% )
- Fire-strike ( 71.5% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Fire Eater ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Mega Phoenix (75%)
x1 Elixir (25%)

- ABILITIES -

 - Attack:
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES

 * Counter-attack when action is received
Attack
 - Meteor Strike:
 Target: 1
 Power: 2
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Delay Buster: (100%)

 * Damage: 20310 - 22933
Meteor Strike
 - Hellfire (Overdrive):
 Target: ALL
 Power: 3
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES

 * Damage: 30465 - 34401
Hellfire
 
 
 


Location: Bikanel

Gil: 0

AP: 20000 (30000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
 
1 400 000
999
220
173
177
163
124
8
100%
27

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


3. Dark Ixion (ヘレティック・イクシオン)



WEAPON DROP:
- Break Damage Limit ( 28.6% )
- Lightning-strike ( 71.4% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Lightning Eater ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Stamina Tablet (75%)
x1 Elixir (25%)

- ABILITIES -

Encounter #1:
 - Attack (1):
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 254
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Sleep: (254%) 99 turns
 Armor Break: (254%)
 Mental Break: (254%)

 * Counter-attack: Dark Ixion is target
Attack (1)
 - Aerospark:
 Target: 1
 Power: 40
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 Dispel:
 Auto-Life, Haste, Protect, Shell, Regen,
 Reflect, NulAll
Aerospark
 - Thundaja:
 Target: 1
 Power: 200
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Delay Buster: (100%)
Thundaja

Encounter #2:
 - Attack (2):
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 254
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Confusion: (254%) 99 turns
 Armor Break: (254%)
 Mental Break: (254%)

 * 66.7%
Attack (2)
 - Aerospark:
 Target: 1
 Power: 40
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 Dispel:
 Auto-Life, Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * 33.3%
Aerospark
 - Thor's Hammer (Overdrive):
 Target: ALL
 Power: 3
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Full Break: (254%)

 * Damage: 17100 - 19308
Thor's Hammer
 


Location: Thunder Plains

* Dark Ixion must be fought twice to be defeated.

* The party can Escape/Flee during both encounters.

Gil: 0

AP: 20000 (30000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
1 200 000
999
176
220
133
188
180
0
254
36

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


4. Dark Shiva (ヘレティック・シヴァ)



WEAPON DROP:
- Break Damage Limit ( 28.5% )
- Ice-strike ( 71.5% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Ice Eater ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Mana Tablet (75%)
x1 Elixir (25%)

- ABILITIES -

 - Attack:
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: YES
 Break Damage Limit: YES

 Dispel:
 Auto-Life, Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * 66.7%
Attack
 - Heavenly Strike:
 Target: 1
 Power: 32
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES
 Confusion: (254%)
 Death: (254%)
 Power Break: (254%)

 * 33.3%
Heavenly Strike
 - Diamond Dust (Overdrive):
 Target: ALL
 Power: 3
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES

 * Damage: 79802 - 90110
Diamond Dust
 
 
 


Location: Macalania Temple

Gil: 0

AP: 20000 (30000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
 
1 100 000
999
173
163
244
255
255
0
100%
73

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


5. Dark Bahamut (ヘレティックヴァルファーレ)



WEAPON DROP:
- Break Damage Limit ( 28.57% )
- One MP Cost ( 14.29% )
- Double Overdrive ( 28.57% )
- Double AP ( 28.57% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Auto-Protect ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Twin Stars (75%)
x1 Elixir (25%)

- ABILITIES -

 - Attack:
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
Attack
 - Impulse:
 Target: ALL
 Power: 8
 Type: (STR) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Petrify: (254%)
 Delay Buster: (100%)
 Slow: (always)
 Full Break: (254%)

 * Counter-attack: After being targeted 5 times
Impulse
 - Mega Flare (Overdrive):
 Target: ALL
 Power: 2
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Delay Buster (100%)

 Dispel:
 Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * Damage: 40070 - 45246
Mega Flare
 
 


Location: Zanarkand Dome

Gil: 0

AP: 30000 (40000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
 
 
4 000 000
999
245
234
222
233
255
0
100%
102

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


6. Dark Anima (ヘレティック・アニマ)



WEAPON DROP:
- Break Damage Limit ( 28.57% )
- One MP Cost ( 14.29% )
- Triple AP ( 28.57% )
- Death-strike ( 28.57% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Deathproof ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Three Stars (75%)
x1 Elixir (25%)

- ABILITIES -

 - Attack:
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Poison: (254%)
 Petrify: (254%)
 Zombie: (254%)
 Curse: (100%)

 * 33.3%
Attack
 - Pain:
 Target: 1
 Power: Death
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES

 * 33.3%
Pain
 - Mega-Graviton:
 Target: ALL
 Power: (Max HP x 7/16)
 Type: (MAG) | Element: Gravity
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 99 turns
 Silence: (254%) 99 turns
 Sleep: (254%) 99 turns
 Slow: (254%)
 Doom: (100%)

 * 33.3%
Mega-Graviton
 - Oblivion (Overdrive):
 Target: ALL
 Power: 2 x 16
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Delay Buster: (100%)
 DEF: Ignore

 Dispel:
 Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * HP Damage: 81820 - 91776 in total
 * MP Damage: >999 in total
Oblivion
 

Location: Mt. Gagazet

Gil: 0

AP: 30000 (40000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
8 000 000
999
155
230
255
255
183
0
100%
85

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


7. Dark Yojimbo (ヘレティック・ヨウジンボウ)



WEAPON DROP:
- Break Damage Limit ( 28.57% )
- Counter-attack ( 28.57% )
- Magic Counter ( 28.57% )
- Overdrive → AP ( 14.29% )

ARMOR DROP:
- Ribbon ( 14.3% )
- Break HP Limit ( 42.85% )
- Curseproof ( 42.85% )

* 3-4 Slots & 1-2 Abilities
* 4 Slots = 75%
* +6 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:
x2 Stamina Tonic (75%)
x1 Elixir (25%)

- ABILITIES -

 - Daigoro:
 Target: 1
 Power: 8
 Type: (STR) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Poison: (254%)
 Petrify: (254%)

 * 33.3%
Daigoro
 - Kozuka:
 Target: 1
 Power: 16
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Slow: (254%)
 Full Break: (254%)

 * 33.3%
Kozuka
 - Wakizashi:
 Target: ALL
 Power: 28
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 * 33.3%
Wakizashi
 - Zanmato (Overdrive):
 Target: ALL
 Power: 250
 Type: (STR) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 Dispel: Auto-Life

 * Damage: 99999
                Can be reduced with Aeon Shield
Zanmato
 - Auto-Ambush:
 The 1st encounter will always be an ambush (even with Initiative). First Strike is required in order to get a turn before Dark Yojimbo.

 Preemptive Strike will never occur, even with Initiative. (All Encounters)
Auto-Ambush (1st Encounter)
 - Overdrive (Counter):
 Overdrive increase after Dark Yojimbo
 performs an action:
 Encounter #1:  6%
 Encounter #2: 10%
 Encounter #3: 16%
 Encounter #4: 20%
 Encounter #5: 26%

 Overdrive increase after Dark Yojimbo
 receives an action: 2% (All Encounters)
Overdrive *
 

Location:
Cavern of the Stolen Fayth

Dark Yojimbo
knows the power of Zanmato and must be fought 5 times in a row to be defeated.

Gil: 0

AP: 8000 (10000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
1 600 000
999
244
210
131
144
243
0
100%
114

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


8. Dark Magus Sisters


WEAPON DROP: ARMOR DROP:
Dark Cindy
- Break Damage Limit
- Triple Overdrive
- Alchemy
- Gillionaire
 
- Ribbon
- Break HP Limit
- Auto-Phoenix
-
Dark Sandy
- Break Damage Limit
- Triple Overdrive
- Evade & Counter
- Magic Counter
 
- Ribbon
- Break HP Limit
- Auto-Shell
-
Dark Mindy
- Break Damage Limit
- Triple Overdrive
- Magic Booster
- One MP Cost
 
- Ribbon
- Break HP Limit
- Auto-Haste
-

 * 3-4 Slots & 1-2 Abilities
 * 4 Slots = 75%
 * +6 CRIT Bonus Ability (Hidden)
 * Droprate: 100%

ITEM DROP (Overkill):
x1 (x2) Dark Matter (87.5%)
x1 (x2) Master Sphere (12.5%)

STEAL:

 Dark Cindy
x1 Return Sphere (75%)
 Dark Sandy
x1 Friend Sphere (75%)
 Dark Mindy
x1 Teleport Sphere (75%)
 ALL (RARE)
x1 Elixir (25%)
 
 

Location:
Mushroom Rock Road

* Can be fought seperately,
or all three combined.

Gil: 0

AP: 10000 (12000)
(For each sister)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 5

 
 
 
 
 
 
 
- ABILITIES -
 |  Dark Cindy  |  |  Dark Sandy  |  |  Dark Mindy  |
 
 - Attack:
 Target: 1
 Power: 36
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES

 Dispel:
 Auto-Life, Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * 50%
Attack
 
 - Attack:
 Target: 1
 Power: 36
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Petrify: (254%)

 * 50%
Attack
 
 - Passado:
 Target: 1
 Power: 4 x 15
 Type: (STR) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Death: (254%)

 * 50%
Passado
 
 - Camisade:
 Target: 1
 Power: 100
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES
 DEF: Ignore

 * Damages HP and MP
 * Damage: 116 554 - 131 609
 * Can be reduced with protection

 * 50%
Camisade
 
 - Razzia:
 Target: 1
 Power: 100
 Type: (MAG) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES
 DEF: Ignore

 Dispel: Auto-Life

 * Damage: 169 710 - 191 631
 * Can be reduced with protection

 * 50%
Razzia
 
 - Calamity:
 Target: 1
 Power: 0
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 254 turns
 Silence: (254%) 254 turns
 Poison: (254%)
 Curse: (100%)
 Full Break: (254%)

 * 50%
Calamity
 
 - Mega-Graviton (Overdrive):
 Target: ALL
 Power: (Max HP x 7/16)
 Type: (MAG) | Element: Gravity
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 99 turns
 Silence: (254%) 99 turns
 Sleep: (254%) 99 turns
 Slow: (254%)
 Doom: (100%)
Mega-Graviton
 
 - Mega-Graviton (Overdrive):
 Target: ALL
 Power: (Max HP x 7/16)
 Type: (MAG) | Element: Gravity
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 99 turns
 Silence: (254%) 99 turns
 Sleep: (254%) 99 turns
 Slow: (254%)
 Doom: (100%)
Mega-Graviton
 
 - Mega-Graviton (Overdrive):
 Target: ALL
 Power: (Max HP x 7/16)
 Type: (MAG) | Element: Gravity
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 99 turns
 Silence: (254%) 99 turns
 Sleep: (254%) 99 turns
 Slow: (254%)
 Doom: (100%)
Mega-Graviton
 
 - Delta Attack (Overdrive):
 Target: ALL
 Power: 80 x 6
 Type: (SP.MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: YES
 Break Damage Limit: YES

 Dispel: Auto-Life

 * Damage: 99999 x 6 = 599994 HP
 * Requires all 3 sisters to be available
Delta Attack
   

-  Dark Cindy  -
ヘレティック・マグ
3 000 000
999
175
223
171
105
185
0
100%
40

-  Dark Sandy  -
ヘレティック・ドグ
2 500 000
999
186
201
207
168
201
100
100%
80

-  Dark Mindy  -
ヘレティック・ラグ
2 000 000
999
148
187
248
132
233
240
100%
130

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
           
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE IMMUNE    


9. PENANCE  (デア・リヒター)



WEAPON DROP:
- Break Damage Limit ( 100% )
-
-
-

ARMOR DROP:
- Ribbon ( 100% )
-
-
-

* 4 Slots & 1 Ability ( 100% )
* +10 CRIT Bonus Ability (Hidden)
* Droprate: 100%

ITEM DROP (Overkill):

 PENANCE
x3 (x6) Master Sphere (87.5%)
x3 (x6) Master Sphere (12.5%)

 ARMS
x1 (x1) Dark Matter (87.5%)
x1 (x1) Master Sphere (12.5%)

STEAL:

 PENANCE
x1 Elixir (75%)
x2 Megalixir (25%)

 Arms
x1 Elixir (75%)
x1 Elixir (25%)
 
 



Location:
Airship Location
"Penance"

Requirement:
Dark Aeons defeated

Phase 1: 3 000 000 HP
Phase 2: 9 000 000 HP

*Possible to use Flee/Escape

Gil: 0

 AP: 60000 (65000)
Arms:10000 (10000)


99999

 x1.5
 x0.5
0
+

Zanmato Lv. 6
  - ABILITIES -

(order seen from your angle)
 |  Right Arm  |  |  PENANCE  |  |  Left Arm  |
 
 - Attack (R):
 Target: 1
 Power: 36
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES
 Petrify: (254%)

 * 33.3%
Attack (R)
 
 - Obliteration:
 Target: ALL
 Power: 24
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES
 Slow: (254%)

 * Phase 1
Obliteration
 
 - Attack (L):
 Target: 1
 Power: 36
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: YES
 Break Damage Limit: YES

 Remove:
 Auto-Life, Haste, Protect, Shell, Regen,
 Reflect, NulAll

 * 33.3%
Attack (L)
 
 - Calamity:
 Target: 1
 Power: 0
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Silence: (254%) 254 turns
 Darkness: (254%) 254 turns
 Poison: (254%)
 Curse: (100%)
 Full Break: (254%)

 * 33.3%
Calamity
 
 - Separation:
 Separates from its tail.
 Happens once below 9,000,000 HP
Separation
 
 - Tera-Graviton:
 Target: ALL
 Power: (Max HP x 3/4)
 Type: (MAG) | Element:
 Protect: (NO) | Shell: (YES) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   0%
 Critical: NO
 Break Damage Limit: YES
 Darkness: (254%) 99 turns
 Silence: (254%) 99 turns
 Sleep: (254%) 99 turns
 Slow (254%)
 Doom (100%)

 * 33.3%
Tera-Graviton
 
 - Mighty Guard:
 Target: ALL
 Power: 0
 Type: (MAG) | Element: White
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Break Damage Limit: NO
 Protect: (255%)
 Shell: (255%)
 Regen: (255%)

 * 33.3%
Mighty Guard
 
 - Auto-Haste:
 Gains Auto-Haste entering Phase 2
 * ( Lasts only 1 turn)
Auto-Haste
 
 - Slowga:
 Target: ALL
 Power: 0
 Type: (MAG) | Element: White
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Break Damage Limit: NO
 Slow: (100%)
Slowga
 
 - Quick Hit:
 Auto-Haste occurs before using a move, as well as a 255 Agility boost. Auto-Haste is lost immediately afterwards, but essentially this gives the arm a "Quick Hit" property.
Quick Hit
 
 - Protect (Removed):
 Removes Auto-Protect entering Phase 2
Protect (Removed)
 
 - Quick Hit:
 Auto-Haste occurs before using a move, as well as a 255 Agility boost. Auto-Haste is lost immediately afterwards, but essentially this gives the arm a "Quick Hit" property.
Quick Hit
 
 - Regeneration:
 Arm regenerates after 12 ticks.
Regeneration
 
 - Immolation:
 Target: 1
 Power: 32
 Type: (STR) | Element:
 Protect: (YES) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES
 Armor Break: (254%)
 Mental Break: (254%)
 Drain: MP

 * Phase 2
Immolation
 
 - Regeneration:
 Arm regenerates after 12 ticks.
Regeneration
 
 - Judgement Day (Overdrive):
 Target: ALL
 Power: 240
 Type: (-) | Element:
 Protect: (NO) | Shell: (NO) | Reflect: (NO)
 Accuracy: 100%
 Shatter:   100%
 Critical: NO
 Break Damage Limit: YES

 * 99999 HP Damage
          - MP Damage (all remaining)

* 7 287 145 - 8 228 401 HP Damage
  (without the damage limit)

 Judgement Day has a secret internal counter, and Penance uses it when it reaches 20. The counter increases by 1 unit every time:
 - The party inflicts damage to Penance
 - Whenever Penance gets a turn

 * Judgement Day can only be used if both arms are available

 * Counter starts entering Phase 2
Judgement Day

-  PENANCE  - 
          12 000 000
999
255
240
255
200
255
0
100%
10

-  ARMS (LEFT & RIGHT)  -
   500 000
0
200 * Uses Penance's 255  
200
150
200
150
120
100%
10

- STATUSES & IMMUNITIES -

Darkness Silence Sleep Poison Petrify Zombie
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Death Threaten Provoke Delay Demi Eject
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Slow Power Break Magic Break Armor Break Mental Break Distill
IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE IMMUNE
Haste Protect Shell Regen Reflect Nul
    AUTO *        
Bribe Scan Sensor Doom Armor Physical
IMMUNE IMMUNE IMMUNE   IMMUNE *  


inserted by FC2 system