- MAIN ICONS -

Unplayed:
Icon used for games in used condition that has not been started yet.

Unfinished:
Icon used for games that have yet to become beaten.

Beaten:
Icon used for games where the main goal has been accomplished. The credits usually scrolls as a result.

Completed (100%):
Icon used for games that have everything completed, collected, unlocked and so on.
* Arbitrary content that cannot be easily tracked outside of the main menus, usually doesn't count
* Completing the hardest difficulty is usually optional, unless something is unlocked by doing so

New/Sealed:
Icon used for games that are in new condition (or new & sealed). Mainly an icon made for the purpose of collecting.

:
Icon used for games that are excluded due to one of the following reasons:

  • Game without a goal
  • Gift that I don't intent to play
  • Duplicate that I'm not intending to
  • Game with a personal rating of

Personal Rating:

My "personal" rating of the game. Rating goes from 1-to-10.

NOTE: I usually rate inferior versions of a game (PAL 50Hz, poor emulation, bad controller options etc.) half a star less, or even a whole star, depending on how much it lowers the quality of the game.

Difficulty:

Difficulty of eating the game.
Difficulty of ompleting the game.

* Rating goes from 1-to-5

Cheat Device: / / /

Icon displayed if a cheat device was used, usually for additional content unlocked to a game.

Former Ownership:

Icon tagged on games that I no longer own.




- ACCOMPLISHMENT ICONS -


CHALLENGE:

For an increased challenge through adding any kind of in-game restriction(s) to the playthrough.
     Also displayed on difficult high score playthroughs, ranks, and similar bonus challenges.

HARDCORE:

Low%; playthrough with as many in-game restrictions as possible.
     (Or at least very restricted with min. in difficulty).

GIMMICK:

Gimmick playthrough by being restricted to doing it one-handed, feet-performed, button-restricted or similar.

WIZARD:

Displayed if the game was somehow beaten blindfolded.

SPEEDRUN:

Speedrunning through the game as fast as you possibly can.

CO-OP:

Co-op playthrough of the game.

GOLD:

Obtained through getting a world record of some sort in the game, or by winning a local or online tournament.

ENDURANCE

If a game has been played for more than 200 hours, then that's quite the achievement itself.
Another above 500 hours.

FATIGUE:

1000 hours.
2000 hours..
3000 hours... etc.

MASTER:

Icons which display true mastery of a particular game.

Master Trophy: 5 achievement gems in total

Omega Trophy: 10 achievement gems in total


- BONUS PROFILE ACHIEVEMENTS -

Hardcore Achievement: 100 / or  50 / or  50

Elite Achievement:       200 / or 100 / or 100

Alpha Achievement:     500 / or 250 / or 250

Omega Achievement:   1000 / or 500 / or 500

Challenge: 50% of video game collection

True-Challenge: 100% of video game collection

Completionist: 50% of video game collection

100% Completion: 100% of video game collection

Collector: 100 games in the collection / or 10 unique game consoles

Shopaholic: 500 games in the collection
    (Remind me to sell some of my games if I get to this point...)

Black Hole: 2000+ hours consumed in just a single video game...

Rainbow Dash: At least 1 gem from all 9 achievement categories

Try-Hard: 500 achievement gems in total

F-ZERO Pilot: 1 world record in an F-ZERO game

F-ZERO Legend: 10 world records in an F-ZERO game

inserted by FC2 system